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Blue Beam!
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Devlog
Blue Beam! v0.3.2 utility update
May 06, 2025
by
MixMinis
update in version 0.3.2: Added fully functional volume control slider and mute button. The rest of the day was spent struggling with animating the stubborn (I dare to say ornery) Godot 3.6 control nod...
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Blue Beam! v0.3.1 utility update
May 05, 2025
by
MixMinis
update in version 0.3.1: Added file management/deletion button. Struggled with Godot's control nodes to get the pop ups for file management UI working...
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Blue Beam! v0.3.0 gameplay update
May 04, 2025
by
MixMinis
updates in version 0.3.0: Added new bullet hit sound and particle effects. Changed font from outlined to solid color for legibility (it looks even less faithful to the oldies now though). All threats...
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Blue Beam! v0.2.9 maintenance update
May 02, 2025
by
MixMinis
update in version 0.2.9: game save function is now debugged and working as intended. I'm considering sacrificing historical accuracy and reducing enemy numbers and giving them lots of HP so that they...
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Blue Beam! v0.2.8 update and fate
April 27, 2025
by
MixMinis
I've hit a wall on this project. It's been a few weeks since this was started and it's not ticking the hyper casual game boxes. At this point it will take a lot of revisions to course correct and due...
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Blue Beam! v0.2.1 update
April 16, 2025
by
MixMinis
Numerous small updates to the game. Enemies have new and different sounds now. The aliens now don't sound like crumbling rocks when they die. General tweaking of numerous object properties to make the...
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Blue Beam! is now in beta stage of development
April 11, 2025
by
MixMinis
Refined a few things in the game: More sprites now have the crisp outline to look more like the old vector arcade games. Enemy speeds and movement patterns have been refined. Mindlessly spraying shots...
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Space Swarm! prototype update
April 09, 2025
by
MixMinis
Change Log: 1. updated sprites for beam shield and asteroid chunk. 2. added new threats: tentacle invader and black cube (aka archon aka monolith). 3. fixed a sloppy piece of code where ALL moving ent...
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Space Swarm! web performance test
April 03, 2025
by
MixMinis
Uploaded the first public version of the prototype to test for performance on mobile web. It does well on a decent phone and desktop but struggles with a crap/starter smartphone. Unfortunately, as one...
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